Content levels
Trigger warnings
Positive tags
Hero archetypes
Protagonist archetypes
Synopsis
Scott nearly died playing Virtual Kombat--the virtual-reality fighting game that risks the lives of street kids for profit. Now Scott's being hunted by Wasp drones! While on the run, he meets a gang of techno-hackers who share his wish to destroy VK. They've developed a virus that could do the job, but to implant it, Scott has to reenter the arena and risk being trapped inside the game forever . . . Union Square & Co.'s EVERYONE CAN BE A READER books are expertly written, thoughtfully designed with dyslexia-friendly fonts and paper tones, and carefully formatted to meet readers where they are with engaging stories that encourage reading success across a wide range of age and interest levels.
Tags
Is Virus (Everyone Can Be a Reader (Virtual Kombat, 2) appropriate for my child?
Suitable for most readers 13 and up.
A YA dystopian thriller where street kids are forced into life-threatening virtual-reality combat games for profit. Contains moderate action violence, themes of exploitation, and child endangerment, but no graphic content or sexual material.
What to know going in
This book has moderate violence, no sexual content, and mild language. Content notes include child harm, captivity, and death (see the full list above).
Who'll love this
Teens will be hooked by the high-stakes virtual-reality action, hacker rebellion, and Scott's dangerous mission to take down the deadly game.