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Cover of Beyond Good & Evil

Beyond Good & Evil

Frank M. Viollis (1998)

SubgenreSpace Opera
Age groupAdult 18+
Content ratingPG-13
Pages ()
Setting

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ViolenceNot rated
Sexual contentNot rated
LanguageNot rated

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Synopsis

"Beyond Good & The Galanor Saga - Volume I" is a novel written in three parts or "books" consisting of five chapters each. Book Galanor, a young nobleman of Atlantis, is standing at the funeral pyre of his lifelong friend and mentor He was slain by acolytes of the demon god, Azool, a fearsome entity determined to hold sway over all existence. Galanor, a might and god-like character in his own right, swears to exact revenge. Thus, begins a series of events, adventures, and challenges that take the eponymous hero across not only this but another world as well. Atlantis is in the grip of powerful and relentless storms that threaten its very existence. Galanor, despite his loss, is summoned to meet with Atlantis' High Lord. During that meeting, he discovers more than he expects and is charged with overseeing one of the twelve flotillas that will carry the doomed Atlantians to freedom in the barbaric world beyond their shores. He agrees and is given the gift of a sword with vampiric properties. Finally, as his homeland succumbs to the forces of nature and the will of the gods, he sails away. Book Galanor and the crew of his ship, the Salafar, find themselves in the seaport capital of a kingdom overrun by cruel and sadistic soldiers of a cruel and vindictive king. After a tragic event, with deadly consequences, he and his crew are forced to battle the naval forces of the king. During the battle, Galanor is confronted by a servant of Azool. He slips into a coma. While incapacitated his crew must fight for their lives against a wizard who wants nothing less than to drain the life force from each and every one of them. Events transpire that find them all, including Galanor, headed to the far reaches of the northern wastes in search of a bejeweled city of ancient heritage. When they arrive, after Galanor is forced to do something that threatens to devour his life and soul, they discover not only the city but an object that beckons Galanor. to give up one reality for anoth